Unit of Competency Mapping – Information for Teachers/Assessors – Information for Learners
ICAGAM501A Mapping and Delivery Guide
Create design concepts for digital games and 3-D media
Version 1.0
Issue Date: May 2024
Qualification | - |
Unit of Competency | ICAGAM501A - Create design concepts for digital games and 3-D media |
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Description | This unit describes the performance outcomes, skills and knowledge required to create design concepts for digital games and 3-D media. | ||
Employability Skills | This unit contains employability skills. | ||
Learning Outcomes and Application | This unit applies to concept artists, game designers, games programmers, animators and other personnel working in the game development industry. | ||
Duration and Setting | X weeks, nominally xx hours, delivered in a classroom/online/blended learning setting. |
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Prerequisites/co-requisites | Not applicable. | ||
Competency Field |
Development and validation strategy and guide for assessors and learners | Student Learning Resources | Handouts Activities |
Slides PPT |
Assessment 1 | Assessment 2 | Assessment 3 | Assessment 4 | |
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Elements of Competency | Performance Criteria | |||||||
Element: Identify and analyse commonly used design concepts for games and 3-D media |
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Element: Identify appropriate software packages used for digital game and 3-D concept design |
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Element: Use chosen software package |
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Element: Create and develop concept components for a digital game or interactive media |
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Element: Implement design concept into a game or 3-D interactive media |
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Element: Evaluate implementation |
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